Job Information
Nvidia Systems Software Engineer - GeForce NOW Video Streaming Technology in Santa Clara, California
NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new opportunities that are hard to solve, that only we can seek, and that matter to the world. This is our life’s work, to amplify human creativity and intelligence. Make the choice to join us today. NVIDIA's GeForce Now, the next-generation gaming service powered by Nvidia GPUs in the cloud, transforms a Mac, any PC or just a mobile device into a high-performance gaming rig. GeForce NOW automatically keeps games up-to-date and users around the globe can instantly stream the latest games in high-definition resolution at the lowest latency for smoothest of gameplay. Just click and play! Visit us at https://www.nvidia.com/en-us/geforce-now
We are looking for a Systems Software engineer to join a team of highly skilled and motivated engineers who build the ultra low latency Streaming technology for GeForce Now. We optimize for ultra low latencies and smoothest streaming for every device type making the right trade-offs across portability, performance, QoS and latency in our designs. Now, are you passionate about driving streaming technology to its edge? If you are a self-starter who can challenge the state of art and build innovative solutions and has the persistence to see ideas through, then we are keen to hear from you.
What you will be doing
Develop and improve media streaming stack to deliver ultra low streaming latency, video quality and network resilience
Own end-to-end software development cycle for features and modules and meet performance, reliability, scalability and sustainability requirements
Develop tools for video perf and quality analysis, verification and tuning
Define and build performance metrics and indicators, leverage data to analyze and improve streaming performance and user experience
Participate in software reviews and contribute to quality of designs and code across the team
Contribute to the evolution of team processes and methodologies
What we need to see
4+ years experience with proficiency in C, C++, Multi-threaded programming, System software design and debugging skills
Experience implementing and improving performance and video quality through different stages of video processing pipeline
Experience analyzing performance and CPU/ GPU resource utilization for video/ graphics applications
Experience with usage of different video capture, codec and render pipelines and API
BS or MS or equivalent experience in Computer Science or related subjects
Ways to stand out from the crowd
You love gaming!
Experience in low latency video streaming services and products
Experience writing and / or using Audio/ video driver interfaces across platforms
Familiar with telemetry and visualization tools, data analysis
#LI-Hybrid
The base salary range is 120,000 USD - 230,000 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
You will also be eligible for equity and benefits (https://www.nvidia.com/en-us/benefits/) . NVIDIA accepts applications on an ongoing basis.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.